RESOLVED FIXED Bug 188099
[WIN] Fix tests for text with initial advances
https://bugs.webkit.org/show_bug.cgi?id=188099
Summary [WIN] Fix tests for text with initial advances
Myles C. Maxfield
Reported 2018-07-27 11:27:11 PDT
[WIN] Fix text with initial advance tests
Attachments
Test patch (1.78 KB, patch)
2018-07-27 11:27 PDT, Myles C. Maxfield
no flags
Archive of layout-test-results from ews206 for win-future (12.99 MB, application/zip)
2018-07-27 15:37 PDT, EWS Watchlist
no flags
Patch (2.63 KB, patch)
2018-07-27 18:19 PDT, Myles C. Maxfield
no flags
Patch (4.01 KB, patch)
2018-07-27 22:47 PDT, Myles C. Maxfield
no flags
Patch (4.01 KB, patch)
2018-07-28 11:05 PDT, Myles C. Maxfield
no flags
Patch (4.64 KB, patch)
2018-07-28 18:42 PDT, Myles C. Maxfield
no flags
Archive of layout-test-results from ews200 for win-future (12.92 MB, application/zip)
2018-07-29 05:39 PDT, EWS Watchlist
no flags
Patch (4.60 KB, patch)
2018-07-31 11:53 PDT, Myles C. Maxfield
no flags
Myles C. Maxfield
Comment 1 2018-07-27 11:27:27 PDT
Created attachment 345931 [details] Test patch
EWS Watchlist
Comment 2 2018-07-27 11:29:54 PDT
Attachment 345931 [details] did not pass style-queue: ERROR: Source/WebCore/ChangeLog:8: You should remove the 'No new tests' and either add and list tests, or explain why no new tests were possible. [changelog/nonewtests] [5] Total errors found: 1 in 2 files If any of these errors are false positives, please file a bug against check-webkit-style.
Brent Fulgham
Comment 3 2018-07-27 12:16:56 PDT
Comment on attachment 345931 [details] Test patch View in context: https://bugs.webkit.org/attachment.cgi?id=345931&action=review > Source/WebCore/platform/graphics/FontCascade.cpp:1437 > + float initialYPosition = point.y(); Does the Windows Glyph concept not track or deal with initial advance? I wonder if it could just always be set to a height of zero so there is no difference in the code here?
Myles C. Maxfield
Comment 4 2018-07-27 13:36:52 PDT
Comment on attachment 345931 [details] Test patch View in context: https://bugs.webkit.org/attachment.cgi?id=345931&action=review >> Source/WebCore/platform/graphics/FontCascade.cpp:1437 >> + float initialYPosition = point.y(); > > Does the Windows Glyph concept not track or deal with initial advance? I wonder if it could just always be set to a height of zero so there is no difference in the code here? Windows does deal with initial advances.
EWS Watchlist
Comment 5 2018-07-27 15:37:35 PDT
Comment on attachment 345931 [details] Test patch Attachment 345931 [details] did not pass win-ews (win): Output: https://webkit-queues.webkit.org/results/8677106 New failing tests: http/tests/security/canvas-remote-read-remote-video-blocked-no-crossorigin.html
EWS Watchlist
Comment 6 2018-07-27 15:37:46 PDT
Created attachment 345961 [details] Archive of layout-test-results from ews206 for win-future The attached test failures were seen while running run-webkit-tests on the win-ews. Bot: ews206 Port: win-future Platform: CYGWIN_NT-6.1-2.9.0-0.318-5-3-x86_64-64bit
Myles C. Maxfield
Comment 7 2018-07-27 18:19:31 PDT
Radar WebKit Bug Importer
Comment 8 2018-07-27 18:23:18 PDT
Myles C. Maxfield
Comment 9 2018-07-27 22:47:37 PDT
Myles C. Maxfield
Comment 10 2018-07-28 11:05:56 PDT
Myles C. Maxfield
Comment 11 2018-07-28 18:42:27 PDT
Darin Adler
Comment 12 2018-07-28 20:51:09 PDT
Comment on attachment 346007 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=346007&action=review > Source/WebCore/platform/graphics/ComplexTextController.cpp:49 > + WTF_MAKE_FAST_ALLOCATED; Seems like this is unneeded, since we won‘t ever allocate one. > Source/WebCore/platform/graphics/FontCascade.cpp:1436 > + FloatPoint startPoint(point.x() + glyphBuffer.initialAdvance().width(), point.y() + glyphBuffer.initialAdvance().height()); This can be written like this: FloatPoint startPoint { point + glyphBuffer.initialAdvance() }; Or any variant using { }, (), or =, and either FloatPoint or auto. But no reason to do the x and y separately.
EWS Watchlist
Comment 13 2018-07-29 05:39:26 PDT
Comment on attachment 346007 [details] Patch Attachment 346007 [details] did not pass win-ews (win): Output: https://webkit-queues.webkit.org/results/8690617 New failing tests: http/tests/security/contentSecurityPolicy/userAgentShadowDOM/allow-video.html
EWS Watchlist
Comment 14 2018-07-29 05:39:37 PDT
Created attachment 346027 [details] Archive of layout-test-results from ews200 for win-future The attached test failures were seen while running run-webkit-tests on the win-ews. Bot: ews200 Port: win-future Platform: CYGWIN_NT-6.1-2.9.0-0.318-5-3-x86_64-64bit
Brent Fulgham
Comment 15 2018-07-30 09:44:19 PDT
*** Bug 188168 has been marked as a duplicate of this bug. ***
Myles C. Maxfield
Comment 16 2018-07-31 11:53:19 PDT
Myles C. Maxfield
Comment 17 2018-07-31 19:03:36 PDT
Comment on attachment 346007 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=346007&action=review >> Source/WebCore/platform/graphics/FontCascade.cpp:1436 >> + FloatPoint startPoint(point.x() + glyphBuffer.initialAdvance().width(), point.y() + glyphBuffer.initialAdvance().height()); > > This can be written like this: > > FloatPoint startPoint { point + glyphBuffer.initialAdvance() }; > > Or any variant using { }, (), or =, and either FloatPoint or auto. But no reason to do the x and y separately. Looks like Windows can't handle that :(
Myles C. Maxfield
Comment 18 2018-07-31 22:11:56 PDT
Darin Adler
Comment 19 2018-08-01 09:57:06 PDT
Comment on attachment 346007 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=346007&action=review >>> Source/WebCore/platform/graphics/FontCascade.cpp:1436 >>> + FloatPoint startPoint(point.x() + glyphBuffer.initialAdvance().width(), point.y() + glyphBuffer.initialAdvance().height()); >> >> This can be written like this: >> >> FloatPoint startPoint { point + glyphBuffer.initialAdvance() }; >> >> Or any variant using { }, (), or =, and either FloatPoint or auto. But no reason to do the x and y separately. > > Looks like Windows can't handle that :( I’d like to know more. Can you show me which version you tried and how Windows failed?
Myles C. Maxfield
Comment 20 2018-08-02 16:18:32 PDT
(In reply to Darin Adler from comment #19) > Comment on attachment 346007 [details] > Patch > > View in context: > https://bugs.webkit.org/attachment.cgi?id=346007&action=review > > >>> Source/WebCore/platform/graphics/FontCascade.cpp:1436 > >>> + FloatPoint startPoint(point.x() + glyphBuffer.initialAdvance().width(), point.y() + glyphBuffer.initialAdvance().height()); > >> > >> This can be written like this: > >> > >> FloatPoint startPoint { point + glyphBuffer.initialAdvance() }; > >> > >> Or any variant using { }, (), or =, and either FloatPoint or auto. But no reason to do the x and y separately. > > > > Looks like Windows can't handle that :( > > I’d like to know more. Can you show me which version you tried and how > Windows failed? FloatPoint startPoint { point + glyphBuffer.initialAdvance() }; https://webkit-queues.webkit.org/patch/346184/win-ews c:\cygwin\home\buildbot\webkit\source\webcore\platform\graphics\fontcascade.cpp(1436): error C2678: binary '+': no operator found which takes a left-hand operand of type 'WebCore::FloatPoint' (or there is no acceptable conversion) (compiling source file C:\cygwin\home\buildbot\WebKit\WebKitBuild\Release\DerivedSources\WebCore\unified-sources\UnifiedSource330.cpp) [C:\cygwin\home\buildbot\WebKit\WebKitBuild\Release\Source\WebCore\WebCore.vcxproj]
Darin Adler
Comment 21 2018-08-03 07:13:46 PDT
Yes, I see what the issue is. I thought that initialAdvance() returned a FloatSize. But even though this is Windows, we have USE(CG) true, so GlyphBufferAdvance is not a FloatSize, it's a struct derived from CGSize instead. The comment says: // CG uses CGSize instead of FloatSize so that the result of advances() // can be passed directly to CGContextShowGlyphsWithAdvances in FontMac.mm That comment points to some things that are not quite right. For one thing, there is no call to CGContextShowGlyphsWithAdvances any more so the comment is not correct. I am not at all sure that using CGSize instead of FloatSize here is a good idea. And I’m even more unsure that using a struct derived from CGSize with added functions is a good style choice. So I think this is something worth cleaning up eventually.
Darin Adler
Comment 22 2018-08-03 07:14:02 PDT
And of course FontMac.mm is not used on Windows.
Darin Adler
Comment 23 2018-08-03 07:14:55 PDT
I see the code taking advantage of this now. It’s Font::applyTransforms, and it’s inside #if PLATFORM(COCOA), not #if USE(CG).
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