Bug 183101 - WASM mode has rendering issue on iOS 11.3 beta3
Summary: WASM mode has rendering issue on iOS 11.3 beta3
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebAssembly (show other bugs)
Version: Safari 11
Hardware: iPhone / iPad iOS 11
: P2 Major
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2018-02-24 03:03 PST by shader.yang
Modified: 2018-03-29 06:51 PDT (History)
3 users (show)

See Also:


Attachments
asm.js sample code (6.31 MB, application/gzip)
2018-03-29 06:47 PDT, shader.yang
no flags Details
wasm sample code (9.82 MB, application/gzip)
2018-03-29 06:51 PDT, shader.yang
no flags Details

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Description shader.yang 2018-02-24 03:03:27 PST
Dears,

I used Unity 5.6.5p2 with Low Poly: Free Pack to test WebGL WASM rendering on iOS 11.3 beta3 Safari, I got following phenomena:
In ASM.js mode, it works well as attached pic1;
https://forum.unity.com/attachments/upload_2018-2-23_17-7-53-png.267754/
But, in WASM mode, the scene crashes totally as pic2.
https://forum.unity.com/attachments/upload_2018-2-23_17-8-51-png.267755/

It is weird, what has happened? Any information about it is pretty helpful!

Thanks!
Comment 1 Radar WebKit Bug Importer 2018-02-24 15:25:38 PST
<rdar://problem/37861657>
Comment 2 shader.yang 2018-03-29 06:47:34 PDT
Created attachment 336767 [details]
asm.js sample code
Comment 3 shader.yang 2018-03-29 06:51:05 PDT
Created attachment 336768 [details]
wasm sample code