RESOLVED FIXED 180709
WebGL TextureMapperShaderProgram shaders don't compile in MSVC
https://bugs.webkit.org/show_bug.cgi?id=180709
Summary WebGL TextureMapperShaderProgram shaders don't compile in MSVC
Christopher Reid
Reported 2017-12-12 11:24:11 PST
MSVC likes to expand __VA_ARGS__ differently than clang and gcc which is causing shader programs to not compile in TextureMapperShaderProgram.cpp due to "#if USE(OPENGL_ES_2)" being added to the shader programs.
Attachments
patch (2.31 KB, patch)
2017-12-12 12:22 PST, Christopher Reid
no flags
Christopher Reid
Comment 1 2017-12-12 11:29:05 PST
Here's a simple program compiled in MSVC to show what is happening and the difference in expansion: MSVC: http://rextester.com/PXT40494 CLANG: http://rextester.com/SZXMYM65465 (GCC acts the same as CLANG)
Christopher Reid
Comment 2 2017-12-12 12:22:56 PST
EWS Watchlist
Comment 3 2017-12-12 12:25:59 PST
Attachment 329138 [details] did not pass style-queue: ERROR: Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.cpp:66: Code inside a namespace should not be indented. [whitespace/indent] [4] ERROR: Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.cpp:187: Line contains only semicolon. If this should be an empty statement, use { } instead. [whitespace/semicolon] [5] Total errors found: 2 in 2 files If any of these errors are false positives, please file a bug against check-webkit-style.
WebKit Commit Bot
Comment 4 2017-12-12 13:11:15 PST
Comment on attachment 329138 [details] patch Clearing flags on attachment: 329138 Committed r225800: <https://trac.webkit.org/changeset/225800>
WebKit Commit Bot
Comment 5 2017-12-12 13:11:16 PST
All reviewed patches have been landed. Closing bug.
Radar WebKit Bug Importer
Comment 6 2017-12-12 13:12:28 PST
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