Instead of building ImageDiff, we should use an interpreted language.
<rdar://problem/33678508>
For what reason?
For iOS, ImageDiff runs on the host, and everything else runs on device. It is a huge pain to build and to store binaries for two platforms in archives.
(In reply to Alexey Proskuryakov from comment #3) > For iOS, ImageDiff runs on the host, and everything else runs on device. It > is a huge pain to build and to store binaries for two platforms in archives. Ok. Please measure the performance to make sure this doesn't slow down testing.