RESOLVED FIXED 170659
Drop Timer::startOneShot() overload taking a double
https://bugs.webkit.org/show_bug.cgi?id=170659
Summary Drop Timer::startOneShot() overload taking a double
Chris Dumez
Reported 2017-04-09 16:20:33 PDT
Drop Timer::startOneShot() overload taking a double as people should use Seconds type now.
Attachments
Patch (146.59 KB, patch)
2017-04-09 21:58 PDT, Chris Dumez
no flags
Patch (146.58 KB, patch)
2017-04-09 22:07 PDT, Chris Dumez
no flags
Patch (146.56 KB, patch)
2017-04-09 22:14 PDT, Chris Dumez
no flags
Patch (146.54 KB, patch)
2017-04-09 22:19 PDT, Chris Dumez
no flags
Patch (147.09 KB, patch)
2017-04-09 22:31 PDT, Chris Dumez
no flags
Patch (147.00 KB, patch)
2017-04-09 22:38 PDT, Chris Dumez
no flags
Patch (147.39 KB, patch)
2017-04-09 22:44 PDT, Chris Dumez
no flags
Patch (147.58 KB, patch)
2017-04-09 23:06 PDT, Chris Dumez
no flags
Chris Dumez
Comment 1 2017-04-09 21:58:32 PDT
Chris Dumez
Comment 2 2017-04-09 22:07:46 PDT
Chris Dumez
Comment 3 2017-04-09 22:14:38 PDT
Chris Dumez
Comment 4 2017-04-09 22:19:08 PDT
Chris Dumez
Comment 5 2017-04-09 22:31:29 PDT
Chris Dumez
Comment 6 2017-04-09 22:38:27 PDT
Chris Dumez
Comment 7 2017-04-09 22:44:06 PDT
Chris Dumez
Comment 8 2017-04-09 23:06:43 PDT
Yusuke Suzuki
Comment 9 2017-04-10 00:34:37 PDT
Comment on attachment 306661 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=306661&action=review r=me with future clean up suggestion. Basically, I think `1_s * xxx` should be removed in the future. > Source/WebCore/page/EventSource.cpp:141 > + m_connectTimer.startOneShot(1_ms * m_reconnectDelay); Nice. > Source/WebCore/platform/ScrollAnimationSmooth.cpp:403 > + Seconds deltaToNextFrame = 1_s * ceil((currentTime - m_startTime).value() * frameRate) / frameRate - (currentTime - m_startTime); Looking the code, I think ceil, round, floor etc. overloading for Seconds would be nice. We already have several overloading functions, like, isnan, isinf, isfinite for Seconds. > Source/WebCore/platform/graphics/BitmapImage.cpp:342 > + m_desiredFrameStartTime = std::max(time, m_desiredFrameStartTime + Seconds { frameDurationAtIndex(m_currentFrame) }); In a separate patch, we should return Seconds from frameDurationAtIndex. > Source/WebCore/platform/network/soup/ResourceHandleSoup.cpp:774 > + d->m_timeoutSource.startOneShot(1_s * d->m_firstRequest.timeoutInterval()); In a separate patch, we should change this timeoutInterval() to Seconds. > Source/WebCore/replay/EventLoopInputDispatcher.cpp:121 > + m_timer.startOneShot(1_s * waitInterval); In a separate patch, we should change this waitInterval (and related ones) to Seconds. > Source/WebKit/mac/Plugins/WebNetscapePluginView.mm:133 > + Seconds timeInterval = 1_ms * m_interval; In a separate patch, we should change this m_interval to Seconds. > Source/WebKit/mac/Storage/WebStorageManager.mm:118 > + (void)setStorageDatabaseIdleInterval:(double)interval In a separate patch, we should change this interval to Seconds. > Source/WebKit2/Shared/CoordinatedGraphics/threadedcompositor/CompositingRunLoop.cpp:155 > nextUpdateTime = std::max((1 / targetFPS) - (monotonicallyIncreasingTime() - m_lastUpdateTime), 0.0); In a separate patch, we should change this m_lastUpdateTime to MonotonicTime and change nextUpdateTime to Seconds. > Source/WebKit2/Shared/WebMemorySampler.cpp:91 > m_sampleTimer.startRepeating(1_s); In a separate patch, we should chnage this initializeTimers's double to Seconds.
WebKit Commit Bot
Comment 10 2017-04-10 01:02:26 PDT
Comment on attachment 306661 [details] Patch Clearing flags on attachment: 306661 Committed r215173: <http://trac.webkit.org/changeset/215173>
WebKit Commit Bot
Comment 11 2017-04-10 01:02:28 PDT
All reviewed patches have been landed. Closing bug.
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