We can get flashes of undecided images when the browser window goes between foreground and background. This happens because tile size changes trigger painting, and we may have thrown away decoded data via the MemoryCache pruning timer, so we have to re-decode async and thus flash.
So the memory cache prunes on a timer, and destroys decoded image data via: * frame #0: 0x0000000117c78a9c WebCore`WebCore::BitmapImage::destroyDecodedData(this=0x0000000123a345c0, destroyAll=true) at BitmapImage.cpp:68 frame #1: 0x0000000117cbade3 WebCore`WebCore::CachedImage::destroyDecodedData(this=0x00000001297bf200) at CachedImage.cpp:489 frame #2: 0x0000000119987629 WebCore`WebCore::MemoryCache::pruneLiveResourcesToSize(this=0x000000011b9ff1d0, targetSize=95630128, shouldDestroyDecodedDataForAllLiveResources=false) at MemoryCache.cpp:338 frame #3: 0x0000000119987486 WebCore`WebCore::MemoryCache::pruneLiveResources(this=0x000000011b9ff1d0, shouldDestroyDecodedDataForAllLiveResources=false) at MemoryCache.cpp:265 frame #4: 0x000000011998526a WebCore`WebCore::MemoryCache::prune(this=0x000000011b9ff1d0) at MemoryCache.cpp:731 ... frame #10: 0x000000011998cff9 WebCore`std::__1::__function::__func<std::__1::__bind<void (WebCore::MemoryCache::*&)(), WebCore::MemoryCache*>, std::__1::allocator<std::__1::__bind<void (WebCore::MemoryCache::*&)(), WebCore::MemoryCache*> >, void ()>::operator(this=0x000000011b9ff3a0)() at functional:1437 frame #11: 0x0000000117ab6b0a WebCore`std::__1::function<void ()>::operator(this=0x000000011b9ff3a0)() const at functional:1817 frame #12: 0x0000000117ab6a29 WebCore`WebCore::Timer::fired(this=0x000000011b9ff360) at Timer.h:148
<rdar://problem/31221177>
Said, I think you've fixed this?
*** This bug has been marked as a duplicate of bug 170640 ***