Progress towards using ANGLE to do WebGL rendering
Created attachment 297119 [details] Patch
Comment on attachment 297119 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=297119&action=review > Source/ThirdParty/ANGLE/ANGLE/egl.h:1 > +#include "include/EGL/egl.h" Shame we'll have to remember to do this on all updates to ANGLE. > Source/ThirdParty/ANGLE/include/EGL/egl.h:63 > -#include <KHR/khrplatform.h> > -#include <EGL/eglplatform.h> > +#include <ANGLE/khrplatform.h> > +#include <ANGLE/eglplatform.h> And this.
http://trac.webkit.org/changeset/209832
Fixed build on GCC Compiler. Committed r209854: <http://trac.webkit.org/changeset/209854>