Bug 165864 - Progress towards using ANGLE to do WebGL rendering
Summary: Progress towards using ANGLE to do WebGL rendering
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: New Bugs (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Alex Christensen
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-12-14 13:05 PST by Alex Christensen
Modified: 2016-12-14 21:16 PST (History)
1 user (show)

See Also:


Attachments
Patch (40.48 KB, patch)
2016-12-14 13:17 PST, Alex Christensen
dino: review+
Details | Formatted Diff | Diff

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Description Alex Christensen 2016-12-14 13:05:00 PST
Progress towards using ANGLE to do WebGL rendering
Comment 1 Alex Christensen 2016-12-14 13:17:36 PST
Created attachment 297119 [details]
Patch
Comment 2 Dean Jackson 2016-12-14 13:20:08 PST
Comment on attachment 297119 [details]
Patch

View in context: https://bugs.webkit.org/attachment.cgi?id=297119&action=review

> Source/ThirdParty/ANGLE/ANGLE/egl.h:1
> +#include "include/EGL/egl.h"

Shame we'll have to remember to do this on all updates to ANGLE.

> Source/ThirdParty/ANGLE/include/EGL/egl.h:63
> -#include <KHR/khrplatform.h>
> -#include <EGL/eglplatform.h>
> +#include <ANGLE/khrplatform.h>
> +#include <ANGLE/eglplatform.h>

And this.
Comment 3 Alex Christensen 2016-12-14 13:46:14 PST
http://trac.webkit.org/changeset/209832
Comment 4 Hunseop Jeong 2016-12-14 21:16:16 PST
Fixed build on GCC Compiler.
Committed r209854: <http://trac.webkit.org/changeset/209854>