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RESOLVED FIXED
163856
WebGLRenderingContextBase.texImage2D() should use a union instead of overloading
https://bugs.webkit.org/show_bug.cgi?id=163856
Summary
WebGLRenderingContextBase.texImage2D() should use a union instead of overloading
Chris Dumez
Reported
2016-10-22 14:41:35 PDT
WebGLRenderingContextBase.texImage2D() should use a union instead of overloading: -
https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14
Attachments
Patch
(18.91 KB, patch)
2016-10-22 15:08 PDT
,
Chris Dumez
no flags
Details
Formatted Diff
Diff
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Add attachment
proposed patch, testcase, etc.
Darin Adler
Comment 1
2016-10-22 14:57:21 PDT
You don’t *really* have to wait. I don’t mind merging this with my exception work on the same functions.
Chris Dumez
Comment 2
2016-10-22 15:08:15 PDT
Created
attachment 292509
[details]
Patch
Chris Dumez
Comment 3
2016-10-22 16:31:26 PDT
Comment on
attachment 292509
[details]
Patch Clearing flags on attachment: 292509 Committed
r207719
: <
http://trac.webkit.org/changeset/207719
>
Chris Dumez
Comment 4
2016-10-22 16:31:32 PDT
All reviewed patches have been landed. Closing bug.
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