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RESOLVED FIXED
156050
[iOS WK2] Avoid creating tiles that are too large for rendering
https://bugs.webkit.org/show_bug.cgi?id=156050
Summary
[iOS WK2] Avoid creating tiles that are too large for rendering
Simon Fraser (smfr)
Reported
2016-03-30 17:54:44 PDT
[iOS WK2] Avoid creating tiles that are too large for rendering
Attachments
Patch
(4.82 KB, patch)
2016-03-30 17:58 PDT
,
Simon Fraser (smfr)
no flags
Details
Formatted Diff
Diff
Patch
(4.88 KB, patch)
2016-03-30 18:31 PDT
,
Simon Fraser (smfr)
darin
: review+
Details
Formatted Diff
Diff
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proposed patch, testcase, etc.
Simon Fraser (smfr)
Comment 1
2016-03-30 17:58:47 PDT
Created
attachment 275247
[details]
Patch
Simon Fraser (smfr)
Comment 2
2016-03-30 18:31:19 PDT
Created
attachment 275253
[details]
Patch
Darin Adler
Comment 3
2016-03-30 18:37:39 PDT
Comment on
attachment 275253
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=275253&action=review
> Source/WebCore/platform/graphics/ca/TileController.cpp:499 > + surfaceSizeLimit.scale(1 / m_deviceScaleFactor);
Is this always going to be correct when devices have more than a single display with different device scale factors?
> Source/WebCore/platform/graphics/ca/TileController.cpp:512 > + tileSize.setWidth(std::min(std::max<int>(ceilf(boundsWithoutMargin().width() * tileGrid().scale()), kDefaultTileSize), maxTileSize.height()));
Surprised to see maxTileSize.height() here in a line that’s about width. Wouldn’t width() be right?
Simon Fraser (smfr)
Comment 4
2016-03-30 19:00:20 PDT
(In reply to
comment #3
)
> Comment on
attachment 275253
[details]
> Patch > > View in context: >
https://bugs.webkit.org/attachment.cgi?id=275253&action=review
> > > Source/WebCore/platform/graphics/ca/TileController.cpp:499 > > + surfaceSizeLimit.scale(1 / m_deviceScaleFactor); > > Is this always going to be correct when devices have more than a single > display with different device scale factors?
Yes, this is the m_deviceScaleFactor for the window that this TileController's view is (primarily) on.
> > Source/WebCore/platform/graphics/ca/TileController.cpp:512 > > + tileSize.setWidth(std::min(std::max<int>(ceilf(boundsWithoutMargin().width() * tileGrid().scale()), kDefaultTileSize), maxTileSize.height())); > > Surprised to see maxTileSize.height() here in a line that’s about width. > Wouldn’t width() be right?
Yes, thanks.
Simon Fraser (smfr)
Comment 5
2016-03-30 19:08:24 PDT
https://trac.webkit.org/r198875
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