TextureMapperGL: beginPainting() should handle the PaintingMirrored value in PaintFlags
Created attachment 272451 [details] Patch
Comment on attachment 272451 [details] Patch Doesn't this fix any test?
No, this only addresses incorrect rendering on graphics stacks that require the inverted Y axis.
Comment on attachment 272451 [details] Patch Clearing flags on attachment: 272451 Committed r197385: <http://trac.webkit.org/changeset/197385>
All reviewed patches have been landed. Closing bug.