WebKit Bugzilla
New
Browse
Log In
×
Sign in with GitHub
or
Remember my login
Create Account
·
Forgot Password
Forgotten password account recovery
RESOLVED FIXED
151670
Fix the graphics benchmark complexity bounds adjustment
https://bugs.webkit.org/show_bug.cgi?id=151670
Summary
Fix the graphics benchmark complexity bounds adjustment
Said Abou-Hallawa
Reported
2015-11-30 12:45:34 PST
The test complexity bounds (min-max values) are used to prevent the test FPS from fluctuating. We always make sure the current complexity of the test is within these bounds. These bounds are the min-max values of the test complexity starting from the beginning of the first overshoot till the end of the following undershoot of the FPS. We need also to make sure that the bounds are large enough to allow some flexibility. This is helpful when the difference between the lower and upper bounds is very small. I think it is enough to make sure the lower bound is at least 90% of the upper bound. The bounds are negative in the case of graphics benchmark since the relationship between the test complexity and FPS is reverse proportional. So we need to apply the adjustment to the "absolute" minimum bound which is (min if min < 0) or (max if max < 0).
Attachments
Patch
(1.62 KB, patch)
2015-11-30 12:49 PST
,
Said Abou-Hallawa
no flags
Details
Formatted Diff
Diff
View All
Add attachment
proposed patch, testcase, etc.
Said Abou-Hallawa
Comment 1
2015-11-30 12:49:03 PST
Created
attachment 266261
[details]
Patch
WebKit Commit Bot
Comment 2
2015-11-30 15:06:43 PST
Comment on
attachment 266261
[details]
Patch Clearing flags on attachment: 266261 Committed
r192835
: <
http://trac.webkit.org/changeset/192835
>
WebKit Commit Bot
Comment 3
2015-11-30 15:06:46 PST
All reviewed patches have been landed. Closing bug.
Note
You need to
log in
before you can comment on or make changes to this bug.
Top of Page
Format For Printing
XML
Clone This Bug