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RESOLVED FIXED
149174
[WebGL] Only require that the stencil value and write masks have as many bits set as the stencil buffer is deep
https://bugs.webkit.org/show_bug.cgi?id=149174
Summary
[WebGL] Only require that the stencil value and write masks have as many bits...
Jinyoung Hur
Reported
2015-09-15 11:28:38 PDT
Regarding the stencil mask value tests, fast/canvas/webgl/gl-get-calls.html seems obsolete compared to webgl/1.0.2/resources/webgl_test_files/conformance/state/gl-get-calls.html.
Attachments
Patch
(5.47 KB, patch)
2015-09-15 11:35 PDT
,
Jinyoung Hur
no flags
Details
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proposed patch, testcase, etc.
Jinyoung Hur
Comment 1
2015-09-15 11:35:09 PDT
Created
attachment 261220
[details]
Patch
Jinyoung Hur
Comment 2
2015-09-15 11:53:28 PDT
Copied from the webgl/1.0.2/resources/webgl_test_files/conformance/state/gl-get-calls.html.
https://github.com/KhronosGroup/WebGL/commit/b540926f97e5566d4d5fbdc3539ff19910734f7e
It seems that there is a difference in the way that glGetIntegerV returns an unsigned int type value among OpenGL implementatios. Some return the whole bits of value(e.g., 0xffffffff -> 0xffffffff), whereas some(e.g., ANGLE) return a max-int-clamped value(e.g., 0xffffffff -> 0x7fffffff). It would be good to make this test independent on the OpenGL implementations.
WebKit Commit Bot
Comment 3
2015-09-15 18:55:01 PDT
Comment on
attachment 261220
[details]
Patch Clearing flags on attachment: 261220 Committed
r189838
: <
http://trac.webkit.org/changeset/189838
>
WebKit Commit Bot
Comment 4
2015-09-15 18:55:05 PDT
All reviewed patches have been landed. Closing bug.
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