Bug 147484 - Use AllInOnes in CMake builds on Windows
Summary: Use AllInOnes in CMake builds on Windows
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebKit Misc. (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Alex Christensen
URL:
Keywords:
Depends on: 147557
Blocks:
  Show dependency treegraph
 
Reported: 2015-07-30 23:49 PDT by Alex Christensen
Modified: 2015-08-03 04:11 PDT (History)
2 users (show)

See Also:


Attachments
Patch (229.37 KB, patch)
2015-07-31 00:04 PDT, Alex Christensen
no flags Details | Formatted Diff | Diff
Patch (160.66 KB, patch)
2015-07-31 10:17 PDT, Alex Christensen
no flags Details | Formatted Diff | Diff
Patch (160.74 KB, patch)
2015-07-31 10:25 PDT, Alex Christensen
thorton: review+
Details | Formatted Diff | Diff

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Description Alex Christensen 2015-07-30 23:49:23 PDT
Visual Studio cannot link more than 2GB of objects into one library.  We still need the AllInOne files to get debug builds to link.
Comment 1 Alex Christensen 2015-07-31 00:04:31 PDT
Created attachment 257909 [details]
Patch
Comment 2 Csaba Osztrogonác 2015-07-31 09:31:47 PDT
I'm going to push a much more simpler change to be able to 
use all-in-one builds on any cmake port in bug102647.

I only need to do some cleanup and add a cmake option
and that patch is ready for review and landing.
Comment 3 Alex Christensen 2015-07-31 10:17:04 PDT
Created attachment 257927 [details]
Patch
Comment 4 Alex Christensen 2015-07-31 10:25:02 PDT
Created attachment 257928 [details]
Patch
Comment 5 Tim Horton 2015-07-31 11:02:44 PDT
Comment on attachment 257928 [details]
Patch

rs=me
Comment 6 Alex Christensen 2015-07-31 11:07:44 PDT
http://trac.webkit.org/changeset/187659
Still waiting on bug102647