Chrome 41 has supported.
-webkit-crisp-edges currently works on images but not on canvas. This is a complete deal breaker for an html5 game I'm working on. Should I file a separate bug for this?
The spec says "image-rendering" applies to all paint-source elements, including img, video, and canvas:
This is not an obscure feature. Usage according to caniuse is relatively high, at 1.55%
If you guys can't get to "pixelated" right now, can you at least make crisp-edges work correctly on canvas?
I landed support for 'pixelated' in https://trac.webkit.org/changeset/195848.