RESOLVED FIXED 146132
Support releasing media sessions
https://bugs.webkit.org/show_bug.cgi?id=146132
Summary Support releasing media sessions
Matt Rajca
Reported 2015-06-18 17:09:16 PDT
Implement the release method described in section 5.1.3 of the Media Session spec, as well as its helper algorithm from section 4.6 "Releasing a media session".
Attachments
Patch (3.59 KB, patch)
2015-06-18 17:16 PDT, Matt Rajca
darin: review+
Matt Rajca
Comment 1 2015-06-18 17:16:16 PDT
Darin Adler
Comment 2 2015-06-19 11:23:43 PDT
Comment on attachment 255155 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=255155&action=review > Source/WebCore/Modules/mediasession/MediaSession.cpp:84 > + while (!m_activeParticipatingElements.isEmpty()) { > + HTMLMediaElement* element = m_activeParticipatingElements.takeAny(); > + element->pause(); > + } Could write this without the local variable: while (!m_activeParticipatingElements.isEmpty()) m_activeParticipatingElements.takeAny()->pause(); > Source/WebCore/Modules/mediasession/MediaSession.cpp:98 > + if (m_activeParticipatingElements.size() >= 1) I think !isEmpty() would be better. Sometimes it’s better not to take specification language too literally! One or more doesn’t have to turn into >= 1.
Radar WebKit Bug Importer
Comment 3 2015-06-19 11:24:07 PDT
Matt Rajca
Comment 4 2015-06-23 15:04:38 PDT
Matt Rajca
Comment 5 2015-06-23 15:05:04 PDT
(In reply to comment #2) > Comment on attachment 255155 [details] > Patch > > View in context: > https://bugs.webkit.org/attachment.cgi?id=255155&action=review > > > Source/WebCore/Modules/mediasession/MediaSession.cpp:84 > > + while (!m_activeParticipatingElements.isEmpty()) { > > + HTMLMediaElement* element = m_activeParticipatingElements.takeAny(); > > + element->pause(); > > + } > > Could write this without the local variable: > > while (!m_activeParticipatingElements.isEmpty()) > m_activeParticipatingElements.takeAny()->pause(); > > > Source/WebCore/Modules/mediasession/MediaSession.cpp:98 > > + if (m_activeParticipatingElements.size() >= 1) > > I think !isEmpty() would be better. Sometimes it’s better not to take > specification language too literally! One or more doesn’t have to turn into > >= 1. Thanks for the feedback. Fixed.
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