Even though this is not an accessibility-specific feature, filing under the Accessibility component for now b/c there isn't a better place to implement end-to-end. The "mediaplaypause" proof-of-concept example will fire a single event for any of the following physical events: - mouse click (OS X) on the UITrigger "play/pause" <button>. - tap (iOS) on the UITrigger "play/pause" <button>. - playpause media key press (OS X) on a physical keyboard. - headphone remote click (OS X and iOS). - VoiceOver's two-finger double-tap gesture (a.k.a. "magic tap") when VoiceOver is active on iOS. This example will be especially useful because 3 of the 5 physical events cannot currently be detected by a web application. Test case to be added.
<rdar://problem/20655291>
Related to bug 144065
Test case: https://rawgit.com/w3c/indie-ui/master/src/examples/mediaplaypauserequest_speech/mediaplaypauserequest_speech.html
*** Bug 144943 has been marked as a duplicate of this bug. ***
The goal of this proof-of-concept is to take work previously specified in IndieUI and demonstrate its value to other WGs, especially the general value that is not related to accessibility. The final API is unlikely to end up using the exact IndieUI API, in part due to baggage related to WAI process. The concepts are just complicated enough that few people understand the problem space. A demo is worth a thousand words.
Obsolete.