Created attachment 242155 [details] Screenshot of corruption visible on an iPhone 5. Running the following example on an iPhone 5 with iOS 8.1.1 causes corrupted output, per the screenshot attached. http://sqr.bartekdrozdz.com/html/lab/gl_ssao/ The same style of corruption is also visible on certain examples on ShaderToy. The ShaderToy examples work correctly with an iPhone 6, suggesting it could be a driver bug. I'll test this specific example on an iPhone 6 when I head past the Apple Store tonight.
I can confirm in this specific example, the bug is also present on the iPhone 6, though with slightly different artefacts.
Thanks!
<rdar://problem/19076434>