Change the ScrollingThread code to use RunLoop::main().dispatch() rather than callOnMainThread(), which has Obj-C overhead
Created attachment 240759 [details] Patch
rdar://problem/18833601
Comment on attachment 240759 [details] Patch Should we change the implementation of callOnMainThread to use RunLoop::main().dispatch?
(In reply to comment #3) > Comment on attachment 240759 [details] > Patch > > Should we change the implementation of callOnMainThread to use > RunLoop::main().dispatch? Probably, but the fix needs to take the iOS WebThread into account.
Comment on attachment 240759 [details] Patch Clearing flags on attachment: 240759 Committed r175433: <http://trac.webkit.org/changeset/175433>
All reviewed patches have been landed. Closing bug.