Bug 136551 - Increase number of maximum active WebGL contexts
Summary: Increase number of maximum active WebGL contexts
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-09-04 15:24 PDT by Roger Fong
Modified: 2014-09-05 12:18 PDT (History)
6 users (show)

See Also:


Attachments
patch (1.27 KB, patch)
2014-09-04 17:48 PDT, Roger Fong
bfulgham: review+
Details | Formatted Diff | Diff

Note You need to log in before you can comment on or make changes to this bug.
Description Roger Fong 2014-09-04 15:24:54 PDT
conformance/context/context-creation-and-destruction.html is failing because we are hitting are 16 context limit.
While the test creates and stops using the contexts (by leaving scope) they are only actually destroyed at the whim on the garbage collector.

We have a lot of room to play with the number of maximum active contexts. For the sake of this test passing I think we should raise the limit to 64.
(or at least 50)
Comment 1 Roger Fong 2014-09-04 15:26:02 PDT
rdar://problem/18236425
Comment 2 Roger Fong 2014-09-04 17:48:03 PDT
Created attachment 237662 [details]
patch
Comment 3 Brent Fulgham 2014-09-05 12:02:51 PDT
Comment on attachment 237662 [details]
patch

r=me. Please watch the test bots to make sure this doesn't create any issues.
Comment 4 Roger Fong 2014-09-05 12:18:06 PDT
Committed: http://trac.webkit.org/changeset/173323