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RESOLVED FIXED
136494
[iOS] Make iOS build when ENABLE_TOUCH_EVENT and ENABLE_IOS_TOUCH_EVENTS disabled
https://bugs.webkit.org/show_bug.cgi?id=136494
Summary
[iOS] Make iOS build when ENABLE_TOUCH_EVENT and ENABLE_IOS_TOUCH_EVENTS disa...
Daniel Bates
Reported
2014-09-03 12:59:37 PDT
Make iOS WebKit build when ENABLE_TOUCH_EVENT and ENABLE_IOS_TOUCH_EVENTS are disabled.
Attachments
Patch
(14.17 KB, patch)
2014-09-03 13:06 PDT
,
Daniel Bates
no flags
Details
Formatted Diff
Diff
Patch
(14.44 KB, patch)
2014-09-03 13:14 PDT
,
Daniel Bates
aestes
: review+
Details
Formatted Diff
Diff
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proposed patch, testcase, etc.
Daniel Bates
Comment 1
2014-09-03 13:06:29 PDT
Created
attachment 237573
[details]
Patch
Daniel Bates
Comment 2
2014-09-03 13:14:34 PDT
Created
attachment 237576
[details]
Patch Export symbol EventHandler::handleTouchEvent when building with ENABLE(TOUCH_EVENTS).
Andy Estes
Comment 3
2014-09-03 18:04:54 PDT
Comment on
attachment 237576
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=237576&action=review
> Source/WebCore/bindings/js/JSDocumentCustom.cpp:38 > +#if ENABLE(TOUCH_EVENTS) > #include "JSTouch.h" > #include "JSTouchList.h" > +#endif
We usually separate the conditional includes from the unconditional ones.
> Source/WebCore/platform/ios/ScrollAnimatorIOS.mm:33 > +#if ENABLE(TOUCH_EVENTS) > #include "PlatformTouchEventIOS.h" > +#endif
Ditto.
> Source/WebCore/rendering/RenderLayer.cpp:183 > +#endif > +#if ENABLE(IOS_TOUCH_EVENTS) > , m_registeredAsTouchEventListenerForScrolling(false) > +#endif > +#if PLATFORM(IOS)
I would just nest the ENABLE(IOS_TOUCH_EVENTS) inside the PLATFORM(IOS) block, which would make this simpler.
> Source/WebKit/mac/MigrateHeaders.make:239 > +ifeq ($(findstring ENABLE_IOS_TOUCH_EVENTS, $(FEATURE_DEFINES)), ENABLE_IOS_TOUCH_EVENTS) > +all : \ > + $(PRIVATE_HEADERS_DIR)/WebEventRegion.h > +endif > +
You should remove line 219.
Daniel Bates
Comment 4
2014-09-04 08:39:40 PDT
Comment on
attachment 237576
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=237576&action=review
>> Source/WebCore/bindings/js/JSDocumentCustom.cpp:38 >> +#endif > > We usually separate the conditional includes from the unconditional ones.
Will move conditional includes for ENABLE(TOUCH_EVENTS) and ENABLE(WEBGL) after the list of unconditional includes.
>> Source/WebCore/platform/ios/ScrollAnimatorIOS.mm:33 >> +#endif > > Ditto.
Will move this conditional include after the list of unconditional includes.
>> Source/WebCore/rendering/RenderLayer.cpp:183 >> +#if PLATFORM(IOS) > > I would just nest the ENABLE(IOS_TOUCH_EVENTS) inside the PLATFORM(IOS) block, which would make this simpler.
Will nest ENABLE(IOS_TOUCH_EVENTS) inside the PLATFORM(IOS) block here and in file RenderLayer.h.
>> Source/WebKit/mac/MigrateHeaders.make:239 >> + > > You should remove line 219.
Oops! Will remove.
Daniel Bates
Comment 5
2014-09-04 08:43:13 PDT
Committed
r173258
: <
http://trac.webkit.org/changeset/173258
>
Daniel Bates
Comment 6
2014-09-04 17:10:04 PDT
Committed iOS build fix in <
http://trac.webkit.org/changeset/173292
>.
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