When using an image stack as the source of an <img>, the image will only be painted in the tile in which it starts, the one to the right and the one below. But not in the one right and below. After issuing a repaint (by resizing the window or changing some property of the image that causes it to repaint), the image is correctly repainted and from then on the problem disappears, until reloading the document. See attached test-case and screenshots (taken before & after the 1st repaint).
Created attachment 237554 [details] Testcase.html
Created attachment 237555 [details] svg_target.svg
Created attachment 237556 [details] Screenshot before repaint
Created attachment 237557 [details] Screenshot after repaint
SVG hates tiling :(
<rdar://problem/18221050>
(In reply to comment #5) > SVG hates tiling :( We should talk about tiling some day. I start seeing incidents with it. It seems like SVG renderers need to be prepared for this.
(In reply to comment #7) > (In reply to comment #5) > > SVG hates tiling :( > > We should talk about tiling some day. I start seeing incidents with it. It seems like SVG renderers need to be prepared for this. It just means that the SVG rendering code needs to deal with painting with a clip without artifacts at the clip edges.