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RESOLVED WONTFIX
135196
[EFL] Several webgl/conformance tests are crashing
https://bugs.webkit.org/show_bug.cgi?id=135196
Summary
[EFL] Several webgl/conformance tests are crashing
Michal Pakula vel Rutka
Reported
2014-07-23 06:45:28 PDT
Following layout tests are crashing or time-outing: webgl/1.0.2/conformance/attribs/gl-vertex-attrib-render.html webgl/1.0.2/conformance/ogles/GL/sin/sin_001_to_006.html webgl/1.0.2/conformance/uniforms/out-of-bounds-uniform-array-access.html webgl/conformance/ogles/GL/sin/sin_001_to_006.html webgl/conformance/ogles/GL/vec3/vec3_001_to_008.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2F1.0.2%2Fconformance%2Fattribs%2Fgl-vertex-attrib-render.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2F1.0.2%2Fconformance%2Fogles%2FGL%2Fsin%2Fsin_001_to_006.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2F1.0.2%2Fconformance%2Funiforms%2Fout-of-bounds-uniform-array-access.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2Fconformance%2Fogles%2FGL%2Fsin%2Fsin_001_to_006.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2Fconformance%2Fogles%2FGL%2Fvec3%2Fvec3_001_to_008.html
Crash log: STDERR: 1 0x7fcc5d9c4fd0 STDERR: 2 0x7fcc5dd55ff0 STDERR: 3 0x7fcc5c73d917 WebCore::GraphicsContext3D::mappedSymbolName(unsigned int, WebCore::ANGLEShaderSymbolType, WTF::String const&) STDERR: 4 0x7fcc5c73e255 WebCore::GraphicsContext3D::getUniformLocation(unsigned int, WTF::String const&) STDERR: 5 0x7fcc5c74b1ff WebCore::TextureMapperShaderProgram::getLocation(WTF::AtomicString const&, WebCore::TextureMapperShaderProgram::VariableType) STDERR: 6 0x7fcc5c741836 WebCore::GLTransportSurface::initializeShaderProgram() STDERR: 7 0x7fcc5c741c98 WebCore::GLTransportSurface::updateContents(unsigned int) STDERR: 8 0x7fcc5c7352a6 WebCore::GraphicsContext3DPrivate::copyToGraphicsSurface() STDERR: 9 0x7fcc5c71211d WebCore::CoordinatedGraphicsLayer::syncCanvas() STDERR: 10 0x7fcc5c7139ec WebCore::CoordinatedGraphicsLayer::flushCompositingStateForThisLayerOnly() STDERR: 11 0x7fcc5c711999 WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 12 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 13 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 14 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 15 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 16 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 17 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 18 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 19 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 20 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 21 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 22 0x7fcc5c7119cc WebCore::CoordinatedGraphicsLayer::flushCompositingState(WebCore::FloatRect const&) STDERR: 23 0x7fcc5c3c79ac WebCore::RenderLayerCompositor::flushPendingLayerChanges(bool) STDERR: 24 0x7fcc5c123e1f WebCore::FrameView::flushCompositingStateForThisFrame(WebCore::Frame*) STDERR: 25 0x7fcc5c123e5c WebCore::FrameView::flushCompositingStateIncludingSubframes() STDERR: 26 0x7fcc5c709c47 WebCore::CompositingCoordinator::flushPendingLayerChanges() STDERR: 27 0x7fcc5e49c048 WebKit::CoordinatedLayerTreeHost::performScheduledLayerFlush() STDERR: 28 0x7fcc5c1b6691 WebCore::ThreadTimers::sharedTimerFiredInternal()
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Michal Pakula vel Rutka
Comment 1
2014-08-01 00:24:09 PDT
fast/canvas/webgl/webgl-composite-modes.html, fast/canvas/webgl/webgl-composite-modes-repaint.html, webgl/1.0.2/conformance/uniforms/gl-uniform-arrays.html, webgl/conformance/uniforms/gl-uniform-arrays.html are crashing too
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=fast%2Fcanvas%2Fwebgl%2Fwebgl-composite-modes-repaint.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=fast%2Fcanvas%2Fwebgl%2Fwebgl-composite-modes.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2F1.0.2%2Fconformance%2Funiforms%2Fgl-uniform-arrays.html
http://webkit-test-results.appspot.com/dashboards/flakiness_dashboard.html#showAllRuns=true&tests=webgl%2Fconformance%2Funiforms%2Fgl-uniform-arrays.html
Michael Catanzaro
Comment 2
2017-03-11 10:49:28 PST
Closing this bug because the EFL port has been removed from trunk. If you feel this bug applies to a different upstream WebKit port and was closed in error, please either update the title and reopen the bug, or leave a comment to request this.
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