I used D3D9 because the D3D11 build uses headers that are only in the Windows 8 SDK, and I don't want to add that as a dependency.
Created attachment 230641 [details] Patch
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE
Comment on attachment 230641 [details] Patch r=me.
Comment on attachment 230641 [details] Patch Clearing flags on attachment: 230641 Committed r168187: <http://trac.webkit.org/changeset/168187>
All reviewed patches have been landed. Closing bug.