RESOLVED FIXED 128140
[wk2] iOS should use accelerated drawing by default, except in the simulator
https://bugs.webkit.org/show_bug.cgi?id=128140
Summary [wk2] iOS should use accelerated drawing by default, except in the simulator
Tim Horton
Reported 2014-02-03 16:28:38 PST
(the simulator doesn't have IOSurface.framework)
Attachments
patch (2.64 KB, patch)
2014-02-03 16:35 PST, Tim Horton
andersca: review+
Tim Horton
Comment 1 2014-02-03 16:31:24 PST
Tim Horton
Comment 2 2014-02-03 16:35:03 PST
Tim Horton
Comment 3 2014-02-03 16:42:10 PST
Comment on attachment 223042 [details] patch View in context: https://bugs.webkit.org/attachment.cgi?id=223042&action=review > Source/WebKit2/ChangeLog:12 > + Turn full-page accelerated drawing on for iOS, except the simulator which doesn't support it. > + Turn canvas accelerated drawing on for all platforms except the iOS simulator, for the same reason. > + The defaults remain the same for non-iOS platforms. This behavior matches WebKit1.
Tim Horton
Comment 4 2014-02-06 18:25:58 PST
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