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RESOLVED FIXED
128140
[wk2] iOS should use accelerated drawing by default, except in the simulator
https://bugs.webkit.org/show_bug.cgi?id=128140
Summary
[wk2] iOS should use accelerated drawing by default, except in the simulator
Tim Horton
Reported
2014-02-03 16:28:38 PST
(the simulator doesn't have IOSurface.framework)
Attachments
patch
(2.64 KB, patch)
2014-02-03 16:35 PST
,
Tim Horton
andersca
: review+
Details
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proposed patch, testcase, etc.
Tim Horton
Comment 1
2014-02-03 16:31:24 PST
<
rdar://problem/15974171
>
Tim Horton
Comment 2
2014-02-03 16:35:03 PST
Created
attachment 223042
[details]
patch
Tim Horton
Comment 3
2014-02-03 16:42:10 PST
Comment on
attachment 223042
[details]
patch View in context:
https://bugs.webkit.org/attachment.cgi?id=223042&action=review
> Source/WebKit2/ChangeLog:12 > + Turn full-page accelerated drawing on for iOS, except the simulator which doesn't support it. > + Turn canvas accelerated drawing on for all platforms except the iOS simulator, for the same reason. > + The defaults remain the same for non-iOS platforms.
This behavior matches WebKit1.
Tim Horton
Comment 4
2014-02-06 18:25:58 PST
http://trac.webkit.org/changeset/163602
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