When compiling GraphicsContext3D.cpp in VS2013, I get error C1063. http://msdn.microsoft.com/en-us/library/aa229021(v=vs.60).aspx Can GraphicsContext3D.cpp be split up at all? I thought maybe the pack functions could be put into one source file, the unpacks into another, but that would defeat the whole purpose of having these inline functions. Is there another logical division?
Created attachment 219381 [details] Patch
Comment on attachment 219381 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=219381&action=review > Source/WebCore/platform/graphics/GraphicsContext3D.cpp:1614 > +// Visual Studio crashes with a C1063 Fatal Error if this is inlined. > +#if COMPILER(MSVC) > +#define ALWAYS_INLINE_EXCEPT_MSVC > +#else > +#define ALWAYS_INLINE_EXCEPT_MSVC ALWAYS_INLINE > +#endif Iād stick this at the top of the file, not way down here.
http://trac.webkit.org/changeset/160713