[WebGL] Fix build on GL ES 2.0 targets after r160119
Created attachment 218903 [details] Patch
This is needed to fix compilation on GL ES 2.0 targets. I haven't tested half float functionality through WebGL on any GL ES 2.0 devices yet, though.
I proposed the same solution in https://bugs.webkit.org/show_bug.cgi?id=125464 but peavo got to it before I did. Should r160119 be removed and this be added in the same patch?
I mean should r160324 be removed and this be added in the same patch? r160119 is ok except for this little quirk.
(In reply to comment #4) > I mean should r160324 be removed and this be added in the same patch? r160119 is ok except for this little quirk. Yes, I think so. Let me see if I can do that.
Created attachment 218997 [details] Patch
Looks good to me. There's a reason that's not defined in our GLES headers, and it fixes the compiling error. I'm not a reviewer yet, though...
Comment on attachment 218997 [details] Patch Looks good to me. r=me
Comment on attachment 218997 [details] Patch Clearing flags on attachment: 218997 Committed r160458: <http://trac.webkit.org/changeset/160458>
All reviewed patches have been landed. Closing bug.
*** Bug 125293 has been marked as a duplicate of this bug. ***