I've added Texture Mapper and Coordinated Graphics to the Windows build. They're necessary to build WinCairo with accelerated compositing, and they're protected with macros, so they shouldn't break the AppleWin build. Haven't tested the AppleWin build, though.
Created attachment 214984 [details] Patch
Comment on attachment 214984 [details] Patch r=me, but it looks like you need to manually land the changes due to VS project file merge errors.
r157895
Change landed in http://trac.webkit.org/changeset/157895.
Comment on attachment 214984 [details] Patch Clearing flags now that patches are landed.
Hi, there is a problem: if accelerated compositing is disabled, then CSS transform can only do 2d affine transform, not supporting 3d perspective transform. To support CSS 3d perspective transform, accelerated compositing & texture mapper MUST be both enabled. I'm working on a WinCE port with Skia graphics backend, trying to fix this problem, but is now stubbed.