RESOLVED FIXED 123215
Windows should build Texture Mapper files
https://bugs.webkit.org/show_bug.cgi?id=123215
Summary Windows should build Texture Mapper files
Alex Christensen
Reported 2013-10-23 12:59:40 PDT
I've added Texture Mapper and Coordinated Graphics to the Windows build. They're necessary to build WinCairo with accelerated compositing, and they're protected with macros, so they shouldn't break the AppleWin build. Haven't tested the AppleWin build, though.
Attachments
Patch (36.43 KB, patch)
2013-10-23 13:01 PDT, Alex Christensen
no flags
Alex Christensen
Comment 1 2013-10-23 13:01:55 PDT
Brent Fulgham
Comment 2 2013-10-23 13:34:18 PDT
Comment on attachment 214984 [details] Patch r=me, but it looks like you need to manually land the changes due to VS project file merge errors.
Alex Christensen
Comment 3 2013-10-31 14:55:52 PDT
Brent Fulgham
Comment 4 2013-10-31 14:56:54 PDT
Brent Fulgham
Comment 5 2013-10-31 14:57:12 PDT
Comment on attachment 214984 [details] Patch Clearing flags now that patches are landed.
Chen Zhixiang
Comment 6 2013-10-31 23:37:13 PDT
Hi, there is a problem: if accelerated compositing is disabled, then CSS transform can only do 2d affine transform, not supporting 3d perspective transform. To support CSS 3d perspective transform, accelerated compositing & texture mapper MUST be both enabled. I'm working on a WinCE port with Skia graphics backend, trying to fix this problem, but is now stubbed.
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