Bug 122296 - RenderMathMLOperator does not properly handle non-BMP characters when determining stretchability
Summary: RenderMathMLOperator does not properly handle non-BMP characters when determi...
Status: RESOLVED DUPLICATE of bug 153984
Alias: None
Product: WebKit
Classification: Unclassified
Component: MathML (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on: 160462
Blocks:
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Reported: 2013-10-03 12:47 PDT by Martin Robinson
Modified: 2016-08-23 06:44 PDT (History)
2 users (show)

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Description Martin Robinson 2013-10-03 12:47:16 PDT
When iterating through characters in the operator string, the code does not properly deal with code points with two code units.
Comment 1 Frédéric Wang (:fredw) 2016-08-23 06:44:37 PDT
The code has changed a lot and I think we now ignore non-BMP operators and treat them as normal text. We should however be able to handle the (non-BMP) arabic operators in bug 153984, so I'm resolving this as a duplicate.

*** This bug has been marked as a duplicate of bug 153984 ***