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RESOLVED FIXED
Bug 120799
Make Vector::uncheckedAppend work with move-only types
https://bugs.webkit.org/show_bug.cgi?id=120799
Summary
Make Vector::uncheckedAppend work with move-only types
Anders Carlsson
Reported
2013-09-05 14:45:16 PDT
Make Vector::uncheckedAppend work with move-only types
Attachments
Patch
(4.07 KB, patch)
2013-09-05 14:46 PDT
,
Anders Carlsson
kling
: review+
Details
Formatted Diff
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proposed patch, testcase, etc.
Anders Carlsson
Comment 1
2013-09-05 14:46:52 PDT
Created
attachment 210667
[details]
Patch
Andreas Kling
Comment 2
2013-09-05 14:50:08 PDT
Comment on
attachment 210667
[details]
Patch Awesome! Can't wait for append()!
Anders Carlsson
Comment 3
2013-09-05 14:51:33 PDT
Committed
r155152
: <
http://trac.webkit.org/changeset/155152
>
Darin Adler
Comment 4
2013-09-05 18:04:38 PDT
Comment on
attachment 210667
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=210667&action=review
> Source/WTF/wtf/Vector.h:646 > + template<typename U> void uncheckedAppend(U&& val);
Does removing the old version cause any problems if we want to append something given a const&? Why name this argument, val, here?
> Source/WTF/wtf/Vector.h:1071 > +inline void Vector<T, inlineCapacity, OverflowHandler>::uncheckedAppend(U&& val)
Why val? How about a word instead of this abbreviation.
Anders Carlsson
Comment 5
2013-09-06 10:02:55 PDT
(In reply to
comment #4
)
> (From update of
attachment 210667
[details]
) > View in context:
https://bugs.webkit.org/attachment.cgi?id=210667&action=review
> > > Source/WTF/wtf/Vector.h:646 > > + template<typename U> void uncheckedAppend(U&& val); > > Does removing the old version cause any problems if we want to append something given a const&?
Nope, what happens if you pass a const T& to it is that U&& will become “const T&” && and reference collapsing will turn that into const T&: struct A { }; template<typename T> void f(T&&) { static_assert(std::is_same<T, const A&>::value, ""); } void g(const A& a) { f(a); }
> > Why name this argument, val, here?
Good point, I’ll fix.
> > > Source/WTF/wtf/Vector.h:1071 > > +inline void Vector<T, inlineCapacity, OverflowHandler>::uncheckedAppend(U&& val) > > Why val? How about a word instead of this abbreviation.
Yeah, will fix this too.
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