the rendering tree should support automatic culling for paths < 1px by 1px 4. WebKit may need to do path culling (past some certain size). Just stop walking the render tree once under a pixel in final size. CG does its own culling before sending commands to the graphics card, but webkit is doing extra work by walking the rendering tree past a certain point. This could make rendering large SVG files much faster.
Changed component to SVG, so it shows up in my all-svg-bugs search.