RESOLVED FIXED 119163
EGL surfaces code has EFL-specific code
https://bugs.webkit.org/show_bug.cgi?id=119163
Summary EGL surfaces code has EFL-specific code
Alex Christensen
Reported 2013-07-26 14:38:27 PDT
Source/WebCore/platform/graphics/surfaces/egl/EGLSurface.h #includes GLTransportSurface.h, which is in Source/WebCore/platform/graphics/surfaces/efl. The efl code should not be compiled on non-efl platforms.
Attachments
Patch (1.60 KB, patch)
2013-07-26 14:43 PDT, Alex Christensen
no flags
Patch (25.31 KB, patch)
2013-07-29 13:10 PDT, Alex Christensen
no flags
Alex Christensen
Comment 1 2013-07-26 14:43:35 PDT
Kalyan
Comment 2 2013-07-26 15:41:10 PDT
we can try to reuse GLTransportSurface class and GraphicsSurfaceCommon classes and move them outside efl folder. Couple of changes needed here: 1)GLTransportSurface has a dependency on TextureMapperShaderProgram to render textures to surface. I don't know if that is going to be an issue for you (otherwise we would need to implement a shader here). 2)GraphicsSurfaceCommon currently has support for CoordinateGraphics. We should include function platformPaintToTextureMapper only when Co-ordinatedGraphics is supported.
Alex Christensen
Comment 3 2013-07-26 15:45:18 PDT
Comment on attachment 207556 [details] Patch We're going to move GLTransportSurface to Source/WebCore/platform/graphics/surfaces instead
Alex Christensen
Comment 4 2013-07-29 13:10:40 PDT
Kalyan
Comment 5 2013-07-29 13:15:43 PDT
LGTM
WebKit Commit Bot
Comment 6 2013-07-29 15:39:01 PDT
Comment on attachment 207668 [details] Patch Clearing flags on attachment: 207668 Committed r153443: <http://trac.webkit.org/changeset/153443>
WebKit Commit Bot
Comment 7 2013-07-29 15:39:03 PDT
All reviewed patches have been landed. Closing bug.
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