WebGL on Windows requires ANGLE source files that were previously not included in the WebKit repository. These files should be included.
Created attachment 206950 [details] Patch
I'm not sure why it thinks the Visual Studio project files are binary, or if that's a problem. For some reason the execute bits of the files are set. Should I chmod everything before adding, after adding, or not at all? It might be nice to keep as much in common with the ANGLE repository as possible, but I'll have to edit the project files.
Comment on attachment 206950 [details] Patch rs=me
Comment on attachment 206950 [details] Patch Clearing flags on attachment: 206950 Committed r152863: <http://trac.webkit.org/changeset/152863>
All reviewed patches have been landed. Closing bug.
Rolled out in https://trac.webkit.org/r152946
This was added in r152863, rolled out in r152946, and correctly added again in r153064.