Bug 118325 - EGL and GLES files need to be included in Windows build
Summary: EGL and GLES files need to be included in Windows build
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: 528+ (Nightly build)
Hardware: PC Windows 7
: P2 Minor
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-07-02 14:39 PDT by Alex Christensen
Modified: 2013-07-02 17:19 PDT (History)
2 users (show)

See Also:


Attachments
Patch (5.52 KB, patch)
2013-07-02 14:42 PDT, Alex Christensen
no flags Details | Formatted Diff | Diff

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Description Alex Christensen 2013-07-02 14:39:43 PDT
Windows builds of WebGL need EGL symbols from GLContextEGL.cpp.  Also, GraphicsContext3DOpenGL.cpp should be removed in favor of GraphicsContext3DOpenGLES.cpp to use with ANGLE's GLES implementation.
Comment 1 Alex Christensen 2013-07-02 14:42:26 PDT
Created attachment 205944 [details]
Patch
Comment 2 Brent Fulgham 2013-07-02 16:56:32 PDT
Comment on attachment 205944 [details]
Patch

I was going to ask if we needed to exclude the GLContextEGL.cpp file for now, but I see that it is protected by an USE(EGL) guard in the cpp file.

r=me.
Comment 3 WebKit Commit Bot 2013-07-02 17:19:22 PDT
Comment on attachment 205944 [details]
Patch

Clearing flags on attachment: 205944

Committed r152329: <http://trac.webkit.org/changeset/152329>
Comment 4 WebKit Commit Bot 2013-07-02 17:19:24 PDT
All reviewed patches have been landed.  Closing bug.