Bug 118264 - Windows should be able to use OpenGL ES
Summary: Windows should be able to use OpenGL ES
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: 528+ (Nightly build)
Hardware: PC Windows 7
: P4 Trivial
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-07-01 14:55 PDT by Alex Christensen
Modified: 2013-07-01 18:02 PDT (History)
2 users (show)

See Also:


Attachments
Patch (1.36 KB, patch)
2013-07-01 14:59 PDT, Alex Christensen
no flags Details | Formatted Diff | Diff

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Description Alex Christensen 2013-07-01 14:55:40 PDT
GraphicsContext3D.h contains some code that is enabled for platforms that use OpenGL ES 2, but Windows is currently not in the list.  It should be.
Comment 1 Alex Christensen 2013-07-01 14:59:46 PDT
Created attachment 205838 [details]
Patch
Comment 2 WebKit Commit Bot 2013-07-01 18:02:25 PDT
Comment on attachment 205838 [details]
Patch

Clearing flags on attachment: 205838

Committed r152276: <http://trac.webkit.org/changeset/152276>
Comment 3 WebKit Commit Bot 2013-07-01 18:02:28 PDT
All reviewed patches have been landed.  Closing bug.