There are more graphics source files that need to be included in the Visual Studio projects, more headers that can't be found and don't need to be found, etc.
Created attachment 205731 [details] Patch
Comment on attachment 205731 [details] Patch Attachment 205731 [details] did not pass gtk-ews (gtk): Output: http://webkit-queues.appspot.com/results/987467
Created attachment 205735 [details] Patch
Comment on attachment 205735 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=205735&action=review > Source/WebCore/WebCore.vcxproj/WebCore.vcxproj:-4367 > - <ClCompile Include="..\platform\graphics\opengl\GraphicsContext3DOpenGLES.cpp" /> Don't we want to use OpenGLES? I thought ANGLE provided a full GLES implementation? > Source/WebCore/WebCore.vcxproj/WebCore.vcxproj.filters:-7035 > - </ClCompile> Ditto: I thought we were targeting OpenGL ES because of ANGLE?
Created attachment 205738 [details] Patch
Comment on attachment 205738 [details] Patch r=me.
Comment on attachment 205738 [details] Patch Clearing flags on attachment: 205738 Committed r152192: <http://trac.webkit.org/changeset/152192>
All reviewed patches have been landed. Closing bug.