Source/WebCore/platform/graphics/GraphicsContext3D.cpp's #including GraphicsContext3DNEON.h causes compiler errors on Windows when enabling WebGL. The header itself is protected with #if HAVE(ARM_NEON_INTRINSICS) and everything in GraphicsContext3D that uses it is also protected with the macro, so I suggest the #include also be protected by this macro.
Created attachment 205218 [details] Patch
Comment on attachment 205218 [details] Patch Looks fine. I'm not sure any of the build bots will verify the Neon stuff is ok...
Comment on attachment 205218 [details] Patch Clearing flags on attachment: 205218 Committed r151858: <http://trac.webkit.org/changeset/151858>
All reviewed patches have been landed. Closing bug.