RESOLVED FIXED 115330
Need a LayoutMilestone to fire when we have done our first paint after suppressing incremental layout
https://bugs.webkit.org/show_bug.cgi?id=115330
Summary Need a LayoutMilestone to fire when we have done our first paint after suppre...
Beth Dakin
Reported 2013-04-28 11:28:39 PDT
Clients that use the suppressesIncrementalRendering API have requested a LayoutMilestone indicating when rendering is not longer being suppressed. Patch forthcoming. <rdar://problem/12722365>
Attachments
Patch (6.62 KB, patch)
2013-04-28 11:59 PDT, Beth Dakin
simon.fraser: review-
Patch (12.74 KB, patch)
2013-04-28 15:13 PDT, Beth Dakin
no flags
Patch (13.10 KB, patch)
2013-04-29 11:36 PDT, Beth Dakin
no flags
Patch (15.07 KB, patch)
2013-04-29 13:29 PDT, Beth Dakin
simon.fraser: review+
Beth Dakin
Comment 1 2013-04-28 11:59:45 PDT
Simon Fraser (smfr)
Comment 2 2013-04-28 12:17:21 PDT
Comment on attachment 199967 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=199967&action=review > Source/WebCore/dom/Document.cpp:1302 > if (renderer()) > renderer()->repaint(); This is so bogus. It doesn't cause compositing layers to paint. > Source/WebCore/dom/Document.cpp:1305 > + if (page()->requestedLayoutMilestones() & DidFirstPaintAfterSuppressedIncrementalRendering) > + frame()->loader()->didLayout(DidFirstPaintAfterSuppressedIncrementalRendering); There's some irony here: didLayout(DidFirstPaint... (layout vs. paint). And I think this is wrong. I think you need to wait for the first compositing layer flush after this, especially since we have logic to suppress compositing layer flushes. > Source/WebCore/page/LayoutMilestones.h:36 > + DidFirstPaintAfterSuppressedIncrementalRendering = 1 << 4 Many of our so-called layout milestones are more about painting :-\
Simon Fraser (smfr)
Comment 3 2013-04-28 12:18:46 PDT
(In reply to comment #2) > (From update of attachment 199967 [details]) > View in context: https://bugs.webkit.org/attachment.cgi?id=199967&action=review > > > Source/WebCore/dom/Document.cpp:1302 > > if (renderer()) > > renderer()->repaint(); > > This is so bogus. It doesn't cause compositing layers to paint. > > > Source/WebCore/dom/Document.cpp:1305 > > + if (page()->requestedLayoutMilestones() & DidFirstPaintAfterSuppressedIncrementalRendering) > > + frame()->loader()->didLayout(DidFirstPaintAfterSuppressedIncrementalRendering); > > There's some irony here: didLayout(DidFirstPaint... (layout vs. paint). > > And I think this is wrong. I think you need to wait for the first compositing layer flush after this, especially since we have logic to suppress compositing layer flushes. ... if we're in compositing mode.
Sam Weinig
Comment 4 2013-04-28 13:10:45 PDT
I vote for renderingMilestones!
Beth Dakin
Comment 5 2013-04-28 15:13:53 PDT
Andy Estes
Comment 6 2013-04-28 17:12:01 PDT
(In reply to comment #2) > (From update of attachment 199967 [details]) > View in context: https://bugs.webkit.org/attachment.cgi?id=199967&action=review > > > Source/WebCore/dom/Document.cpp:1302 > > if (renderer()) > > renderer()->repaint(); > > This is so bogus. It doesn't cause compositing layers to paint. This has been here since App Mode was implemented, so it's probably my fault. What's the right thing to do here? At the time I did this my understanding was that the combination of renderer()->repaint() and FrameView::updateCompositingLayersAfterLayout() did the right thing.
Andy Estes
Comment 7 2013-04-28 17:14:34 PDT
Is RenderView::repaintViewAndCompositedLayers() what we want?
Simon Fraser (smfr)
Comment 8 2013-04-28 20:06:52 PDT
(In reply to comment #7) > Is RenderView::repaintViewAndCompositedLayers() what we want? Yes
Beth Dakin
Comment 9 2013-04-29 11:36:15 PDT
Created attachment 200033 [details] Patch Oh yeah, sorry I forgot to address that. Thanks for brining it up again, Andy! Here's a patch that uses repaintViewAndCompositedLayers() instead.
Simon Fraser (smfr)
Comment 10 2013-04-29 12:03:36 PDT
Comment on attachment 200033 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=200033&action=review > Source/WebCore/rendering/RenderLayerCompositor.cpp:385 > + if (m_headerLayerAwaitingFirstFlush) { > + m_headerLayerAwaitingFirstFlush = false; > + if (page->requestedLayoutMilestones() & DidFirstFlushForHeaderLayer) > + milestonesAchieved |= DidFirstFlushForHeaderLayer; > + } > + > + if (frameView && frameView->isAwaitingFirstPaintAfterSuppressedRendering()) { Why is m_headerLayerAwaitingFirstFlush here, but isAwaitingFirstPaintAfterSuppressedRendering on FrameView? Because the first is strictly layer-based? Maybe we should add FrameView::m_milestonesPendingPaint or something, rather than a new flag for each one. > Source/WebKit2/ChangeLog:21 > + This null-check is necessary now since this code ends up running at > + WebFrame::init() time while we're setting up the Document. > + setVisualUpdatesAllowed(true) has always been called as a part of that process, > + and now the updateLayout(), ends up calling this code too, but we don't actually > + have a mainFrame yet since it's still being created. Does this mean we're doing an extra layout from before? Why isn't true the default value for VisualUpdatesAllowed?
Beth Dakin
Comment 11 2013-04-29 12:21:11 PDT
(In reply to comment #10) > (From update of attachment 200033 [details]) > View in context: https://bugs.webkit.org/attachment.cgi?id=200033&action=review > > > Source/WebCore/rendering/RenderLayerCompositor.cpp:385 > > + if (m_headerLayerAwaitingFirstFlush) { > > + m_headerLayerAwaitingFirstFlush = false; > > + if (page->requestedLayoutMilestones() & DidFirstFlushForHeaderLayer) > > + milestonesAchieved |= DidFirstFlushForHeaderLayer; > > + } > > + > > + if (frameView && frameView->isAwaitingFirstPaintAfterSuppressedRendering()) { > > Why is m_headerLayerAwaitingFirstFlush here, but isAwaitingFirstPaintAfterSuppressedRendering on FrameView? Because the first is strictly layer-based? > That was my thinking, yes. > Maybe we should add FrameView::m_milestonesPendingPaint or something, rather than a new flag for each one. > That's a good idea! I will do that. > > Source/WebKit2/ChangeLog:21 > > + This null-check is necessary now since this code ends up running at > > + WebFrame::init() time while we're setting up the Document. > > + setVisualUpdatesAllowed(true) has always been called as a part of that process, > > + and now the updateLayout(), ends up calling this code too, but we don't actually > > + have a mainFrame yet since it's still being created. > > Does this mean we're doing an extra layout from before? Why isn't true the default value for VisualUpdatesAllowed? Simon and I looked at this in person. It does default to true, but ends up getting set to false and then true again because of code propagated by FrameLoader::init(). It's kind of weird, but it seems okay.
Beth Dakin
Comment 12 2013-04-29 13:29:26 PDT
Simon Fraser (smfr)
Comment 13 2013-04-29 14:09:38 PDT
Comment on attachment 200043 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=200043&action=review > Source/WebCore/page/FrameView.cpp:3567 > + if (Page* page = m_frame->page()) { > + if (m_milestonesPendingPaint & DidFirstPaintAfterSuppressedIncrementalRendering) { > + removePaintPendingMilestones(DidFirstPaintAfterSuppressedIncrementalRendering); > + if (page->requestedLayoutMilestones() & DidFirstPaintAfterSuppressedIncrementalRendering) > + frame()->loader()->didLayout(DidFirstPaintAfterSuppressedIncrementalRendering); > + } > + } It would be nice to wrap up the "remove and fire" code here and in RenderLayerCompositor into one place.
Beth Dakin
Comment 14 2013-04-29 14:53:44 PDT
(In reply to comment #13) > (From update of attachment 200043 [details]) > View in context: https://bugs.webkit.org/attachment.cgi?id=200043&action=review > > > Source/WebCore/page/FrameView.cpp:3567 > > + if (Page* page = m_frame->page()) { > > + if (m_milestonesPendingPaint & DidFirstPaintAfterSuppressedIncrementalRendering) { > > + removePaintPendingMilestones(DidFirstPaintAfterSuppressedIncrementalRendering); > > + if (page->requestedLayoutMilestones() & DidFirstPaintAfterSuppressedIncrementalRendering) > > + frame()->loader()->didLayout(DidFirstPaintAfterSuppressedIncrementalRendering); > > + } > > + } > > It would be nice to wrap up the "remove and fire" code here and in RenderLayerCompositor into one place. I consolidated this in a new function called FrameView::firePaintRelatedMilestones() http://trac.webkit.org/changeset/149317
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