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RESOLVED FIXED
110783
[texmap] Rename TextureMapperGL::ClipStack::init to reset
https://bugs.webkit.org/show_bug.cgi?id=110783
Summary
[texmap] Rename TextureMapperGL::ClipStack::init to reset
Bruno Abinader (history only)
Reported
2013-02-25 12:37:01 PST
When debugging over TextureMapper::ClipStack, I've noticed that the ClipStack::init() function is used not only when begin painting, but also when clearing. I'm used to see init() functions being called inside ctor's to initialize member variables that were unable to be assigned on an initialization list, which is not the case, and also because reset() better reflects the behavior (clears the clip stack and assigns a value to the initial clip state).
Attachments
Patch
(3.48 KB, patch)
2013-02-25 12:41 PST
,
Bruno Abinader (history only)
no flags
Details
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Add attachment
proposed patch, testcase, etc.
Bruno Abinader (history only)
Comment 1
2013-02-25 12:41:10 PST
Created
attachment 190106
[details]
Patch Proposed patch
WebKit Review Bot
Comment 2
2013-02-25 20:06:31 PST
Comment on
attachment 190106
[details]
Patch Clearing flags on attachment: 190106 Committed
r144003
: <
http://trac.webkit.org/changeset/144003
>
WebKit Review Bot
Comment 3
2013-02-25 20:06:35 PST
All reviewed patches have been landed. Closing bug.
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