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RESOLVED FIXED
108310
GraphicsContext3DCG needs to copy image data in paintToCanvas
https://bugs.webkit.org/show_bug.cgi?id=108310
Summary
GraphicsContext3DCG needs to copy image data in paintToCanvas
Tim Horton
Reported
2013-01-30 01:18:39 PST
In the case of paintToCanvas into an accelerated destination canvas, drawing may happen later, so we need to copy the pixel data. ImageBuffer already knows to do this, but this WebGL-specific function does not!
Attachments
patch
(6.40 KB, patch)
2013-01-30 02:24 PST
,
Tim Horton
simon.fraser
: review+
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proposed patch, testcase, etc.
Tim Horton
Comment 1
2013-01-30 01:25:32 PST
https://bugs.webkit.org/show_bug.cgi?id=77185
was the fix for this for 2D canvas.
Tim Horton
Comment 2
2013-01-30 02:24:13 PST
Created
attachment 185440
[details]
patch
Tim Horton
Comment 3
2013-01-30 11:20:30 PST
http://trac.webkit.org/changeset/141288
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