WebKit Bugzilla
New
Browse
Log In
×
Sign in with GitHub
or
Remember my login
Create Account
·
Forgot Password
Forgotten password account recovery
RESOLVED FIXED
108135
Avoid doing work at 60fps for tiled layers when not necessary
https://bugs.webkit.org/show_bug.cgi?id=108135
Summary
Avoid doing work at 60fps for tiled layers when not necessary
Simon Fraser (smfr)
Reported
2013-01-28 16:58:51 PST
Avoid doing work at 60fps for tiled layers when not necessary
Attachments
Patch
(8.73 KB, patch)
2013-01-28 17:05 PST
,
Simon Fraser (smfr)
dino
: review+
Details
Formatted Diff
Diff
View All
Add attachment
proposed patch, testcase, etc.
Simon Fraser (smfr)
Comment 1
2013-01-28 17:05:35 PST
Created
attachment 185111
[details]
Patch
Simon Fraser (smfr)
Comment 2
2013-01-28 17:06:10 PST
<
rdar://problem/13034176
>
Dean Jackson
Comment 3
2013-01-28 19:11:17 PST
Comment on
attachment 185111
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=185111&action=review
It seems weird to have a struct with only one member variable, but Simon mentions on IRC that there is a good chance the things a CommitState tracks may grow in the future.
> Source/WebCore/ChangeLog:26 > + (GraphicsLayerCA):
Useless line.
Simon Fraser (smfr)
Comment 4
2013-01-28 19:44:39 PST
http://trac.webkit.org/changeset/141036
Note
You need to
log in
before you can comment on or make changes to this bug.
Top of Page
Format For Printing
XML
Clone This Bug