All panels in http://www.webkit.org/blog-files/3d-transforms/poster-circle.html should be transparent, but they aren't.
Created attachment 180170 [details] Patch
Comment on attachment 180170 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=180170&action=review > Source/WebCore/platform/graphics/clutter/GraphicsLayerActor.cpp:597 > +void graphicsLayerActorSetOpacity(GraphicsLayerActor* layer, float value) I don't think we need to add this method. > Source/WebCore/platform/graphics/clutter/GraphicsLayerClutter.cpp:280 > + graphicsLayerActorSetOpacity(primaryLayer(), m_opacity); How about calling clutter_actor_set_opacity directly?
Created attachment 180758 [details] Patch
Comment on attachment 180170 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=180170&action=review Thanks for the comment! >> Source/WebCore/platform/graphics/clutter/GraphicsLayerActor.cpp:597 >> +void graphicsLayerActorSetOpacity(GraphicsLayerActor* layer, float value) > > I don't think we need to add this method. Done. I moved this part of the function into GraphicsLayerClutter::updateOpacityOnLayer. >> Source/WebCore/platform/graphics/clutter/GraphicsLayerClutter.cpp:280 >> + graphicsLayerActorSetOpacity(primaryLayer(), m_opacity); > > How about calling clutter_actor_set_opacity directly? Done.
Comment on attachment 180758 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=180758&action=review > Source/WebCore/ChangeLog:9 > + Added GraphicsLayerClutter::setOpacity & other stuff. Most codes to set opacity > + to GraphicsLayerClutter are taken from mac port. '& other stuff' doesn't add anything, maybe say 'and wire it to the layer sync mechanism.'? Also I'd say "Based on Mac's GraphicsLayer implementation" instead of the other sentence.
Created attachment 183810 [details] Patch
Comment on attachment 183810 [details] Patch Clearing flags on attachment: 183810 Committed r140350: <http://trac.webkit.org/changeset/140350>
All reviewed patches have been landed. Closing bug.