Bug 95687

Summary: Web Inspector: [WebGL] Bugfix: wrong texture binding target in replay for 3D textures
Product: WebKit Reporter: Andrey Adaikin <aandrey>
Component: Web Inspector (Deprecated)Assignee: Andrey Adaikin <aandrey>
Severity: Normal CC: apavlov, bweinstein, joepeck, keishi, loislo, pfeldman, pmuellr, rik, timothy, webkit.review.bot, yurys
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: All   
OS: All   
Description Flags
Patch none

Description Andrey Adaikin 2012-09-03 06:58:22 PDT
gl.bindTexture accepts either TEXTURE_2D or TEXTURE_CUBE_MAP targets, but we tried to replay with TEXTURE_CUBE_MAP_POSITIVE_X and others for 3D textures.

Patch to follow.
Comment 1 Andrey Adaikin 2012-09-03 07:00:32 PDT
Created attachment 161920 [details]
Comment 2 WebKit Review Bot 2012-09-04 05:30:12 PDT
Comment on attachment 161920 [details]

Clearing flags on attachment: 161920

Committed r127459: <http://trac.webkit.org/changeset/127459>
Comment 3 WebKit Review Bot 2012-09-04 05:30:15 PDT
All reviewed patches have been landed.  Closing bug.