Bug 88814

Summary: [chromium] Use TextureDrawQuad for video layer output when it produces a single GL texture
Product: WebKit Reporter: Dana Jansens <danakj>
Component: New BugsAssignee: Dana Jansens <danakj>
Status: RESOLVED FIXED    
Severity: Normal CC: cc-bugs, enne, eric.carlson, feature-media-reviews, fischman, jamesr, piman, webkit.review.bot, wjmaclean
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on: 88363    
Bug Blocks: 88826    
Attachments:
Description Flags
Patch
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Patch enne: review+

Description Dana Jansens 2012-06-11 15:35:01 PDT
[chromium] Use TextureDrawQuad for video layer output when it produces a single GL texture
Comment 1 Dana Jansens 2012-06-11 15:44:25 PDT
Created attachment 146937 [details]
Patch
Comment 2 Dana Jansens 2012-06-11 16:12:51 PDT
Created attachment 146949 [details]
Patch

rebase
Comment 3 Adrienne Walker 2012-06-11 16:31:04 PDT
Comment on attachment 146949 [details]
Patch

R=me.
Comment 4 Dana Jansens 2012-06-11 16:31:47 PDT
Thanks, gonna let EWS chew on this still.
Comment 5 Dana Jansens 2012-06-11 17:17:48 PDT
Created attachment 146971 [details]
Patch
Comment 6 Dana Jansens 2012-06-11 17:18:10 PDT
The diff http://pastebin.com/1PvfSQvL
Comment 7 Dana Jansens 2012-06-11 17:30:42 PDT
Created attachment 146975 [details]
Patch

regenerated changelog and remove all removed methods from LRC header.

enne can you please double check the drawStreamTexture() code for me?
Comment 8 Adrienne Walker 2012-06-11 17:42:40 PDT
Comment on attachment 146975 [details]
Patch

R=me.  Still looks good.
Comment 9 Dana Jansens 2012-06-12 07:39:42 PDT
Committed r120073: <http://trac.webkit.org/changeset/120073>