Bug 81417

Summary: [CSS Shaders] Shader's with detached mesh get incorrect size for attributes
Product: WebKit Reporter: Alexandru Chiculita <achicu>
Component: Layout and RenderingAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal    
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   

Alexandru Chiculita
Reported 2012-03-16 15:22:21 PDT
FECustomFilter::bindVertexAttribute uses 4 instead of "size" as the size of the attribute, resulting in invalid vertex info.
Attachments
Alexandru Chiculita
Comment 1 2012-03-28 16:37:49 PDT
This is already fixed as part of bug: 81435
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