Summary: | [chromium] Animating opacity is not opaque and should create a render surface on main thread | ||||||||
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Product: | WebKit | Reporter: | Dana Jansens <danakj> | ||||||
Component: | New Bugs | Assignee: | Dana Jansens <danakj> | ||||||
Status: | RESOLVED FIXED | ||||||||
Severity: | Normal | CC: | backer, enne, jamesr, piman, vollick, webkit.review.bot | ||||||
Priority: | P2 | ||||||||
Version: | 528+ (Nightly build) | ||||||||
Hardware: | Unspecified | ||||||||
OS: | Unspecified | ||||||||
Attachments: |
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Description
Dana Jansens
2012-03-16 14:03:03 PDT
Created attachment 132373 [details]
Patch
This is probably not needed? a) If we don't have/don't have a render surface on main thread but opposite on impl, it shouldn't hurt anything. We don't commit the surface anyway. b) We don't depend on a surface on main thread for this anywhere. Oh this does affect paint culling. If we make it own a render surface, then we can do scoped paint culling within the surface. Created attachment 132508 [details]
Patch
Comment on attachment 132508 [details] Patch Clearing flags on attachment: 132508 Committed r111144: <http://trac.webkit.org/changeset/111144> All reviewed patches have been landed. Closing bug. |