Summary: | [chromium] Content and render surface textures not freed when compositor context destroyed | ||||||
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Product: | WebKit | Reporter: | James Robinson <jamesr> | ||||
Component: | New Bugs | Assignee: | James Robinson <jamesr> | ||||
Status: | RESOLVED FIXED | ||||||
Severity: | Normal | CC: | enne, kbr, vangelis, webkit.review.bot | ||||
Priority: | P2 | ||||||
Version: | 528+ (Nightly build) | ||||||
Hardware: | Unspecified | ||||||
OS: | Unspecified | ||||||
Attachments: |
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Description
James Robinson
2011-08-19 14:08:23 PDT
Created attachment 104563 [details]
Patch
We talked some in person about how to get better automated testing for stuff like this. I think the general thinking is that we need a way to test the compositing path with either a mock GraphicsContext3D or something lower-level to verify that we're actually releasing all of the resources we create. Unofficially, looks good to me. Comment on attachment 104563 [details]
Patch
rs=me
Comment on attachment 104563 [details] Patch Clearing flags on attachment: 104563 Committed r93523: <http://trac.webkit.org/changeset/93523> All reviewed patches have been landed. Closing bug. |