Bug 63756

Summary: Prevent unnecessary delete of texture 0 in DrawingBuffer
Product: WebKit Reporter: Jeff Timanus <twiz>
Component: CanvasAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: mdelaney7, senorblanco, webkit.review.bot
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch none

Jeff Timanus
Reported 2011-06-30 15:20:44 PDT
The code in DrawingBuffer::clear is structured so that multiple calls to clear will result in deletion of texture 0. This is general bad GL form, and should be corrected. Issue also tracked via Chromium bug: crbug.com/87292
Attachments
Patch (1.94 KB, patch)
2011-07-04 10:05 PDT, Jeff Timanus
no flags
Jeff Timanus
Comment 1 2011-07-04 10:05:56 PDT
Stephen White
Comment 2 2011-07-04 10:35:02 PDT
Comment on attachment 99641 [details] Patch Looks good. r=me
WebKit Review Bot
Comment 3 2011-07-04 11:16:46 PDT
Comment on attachment 99641 [details] Patch Clearing flags on attachment: 99641 Committed r90369: <http://trac.webkit.org/changeset/90369>
WebKit Review Bot
Comment 4 2011-07-04 11:16:50 PDT
All reviewed patches have been landed. Closing bug.
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