Summary: | [chromium] Check HUD texture reserve status before using texture | ||||||
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Product: | WebKit | Reporter: | Adrienne Walker <enne> | ||||
Component: | New Bugs | Assignee: | Adrienne Walker <enne> | ||||
Status: | RESOLVED FIXED | ||||||
Severity: | Normal | CC: | enne, jamesr, nduca | ||||
Priority: | P2 | ||||||
Version: | 528+ (Nightly build) | ||||||
Hardware: | Unspecified | ||||||
OS: | Unspecified | ||||||
Attachments: |
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Description
Adrienne Walker
2011-05-18 11:23:53 PDT
Created attachment 93948 [details]
Patch
This is just a strawman patch. Nat, if you think there's something better we can do (create a smaller HUD?) or an error we can report, feel free to change this. Er, edited to say that the reason for this patch is because I was bumping into assertion errors where the hud texture couldn't be protected because it didn't exist. It wasn't being created because it would have pushed texture usage over the memory manager's limit. Might want to add something to the ChangeLog to make it clear that this only changes stuff behind a flag and shouldn't impact users or tests Committed r86788: <http://trac.webkit.org/changeset/86788> |