Summary: | [OpenVG] VGPath caching | ||||||
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Product: | WebKit | Reporter: | Pierre-Antoine LaFayette <pierre.lafayette> | ||||
Component: | Platform | Assignee: | Nobody <webkit-unassigned> | ||||
Status: | RESOLVED WONTFIX | ||||||
Severity: | Normal | CC: | jpetsovits, krit, mrobinson | ||||
Priority: | P2 | ||||||
Version: | 528+ (Nightly build) | ||||||
Hardware: | Other | ||||||
OS: | All | ||||||
Attachments: |
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Description
Pierre-Antoine LaFayette
2010-10-10 13:48:46 PDT
Created attachment 70414 [details]
Patch
can you wait for bug 48516 please? It's maybe possible to optimize it more after the patch there. Comment on attachment 70414 [details] Patch Bug 48516 has been solved. Pierre, can you update this patch? (In reply to comment #3) > (From update of attachment 70414 [details]) > Bug 48516 has been solved. Pierre, can you update this patch? I believe Jakob had said that their latest OpenVG GraphicsContext code uses path caching / transforms when possible. He said they would be upstreaming that new code which would make this patch unnecessary. I had thought they would have updated the OpenVG code by now. They seemed to have abandoned their upstreaming efforts. |