Bug 44793

Summary: Move Shader class from platform/graphics/chromium to platform/graphics/gpu
Product: WebKit Reporter: James Robinson <jamesr>
Component: New BugsAssignee: James Robinson <jamesr>
Status: RESOLVED FIXED    
Severity: Normal CC: fishd, sam, senorblanco
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Other   
OS: OS X 10.5   
Attachments:
Description Flags
Patch dglazkov: review+

Description James Robinson 2010-08-27 13:57:47 PDT
Move Shader class from platform/graphics/chromium to platform/graphics/gpu
Comment 1 James Robinson 2010-08-27 13:59:10 PDT
Created attachment 65763 [details]
Patch
Comment 2 James Robinson 2010-08-27 14:02:07 PDT
Move this class over just like Texture.

One minor thing I added was making the shader program strings static.  Since they currently point to string literals the "static" keyword on the locals doesn't do much, but if we ever use another string type it will make a difference.
Comment 3 Stephen White 2010-08-27 14:06:14 PDT
Looks good to me.  Thanks for cleaning this up, James!
Comment 4 Dimitri Glazkov (Google) 2010-08-27 14:10:41 PDT
Comment on attachment 65763 [details]
Patch

ok.
Comment 5 James Robinson 2010-08-27 14:18:35 PDT
Committed r66256: <http://trac.webkit.org/changeset/66256>